@startuml
sprite $tree_city [48x48/16] {
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000000000000000000000001577777774000000000000000
00000000000000000000003EFFFFFFFFFB00000000000000
0000000000000000000000EFFFFFFFFFFF70000000000000
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}


!define FA6_TREE_CITY(_alias) ENTITY(rectangle,black,tree_city,_alias,FA6 TREE_CITY)
!define FA6_TREE_CITY(_alias, _label) ENTITY(rectangle,black,tree_city,_label, _alias,FA6 TREE_CITY)
!define FA6_TREE_CITY(_alias, _label, _shape) ENTITY(_shape,black,tree_city,_label, _alias,FA6 TREE_CITY)
!define FA6_TREE_CITY(_alias, _label, _shape, _color) ENTITY(_shape,_color,tree_city,_label, _alias,FA6 TREE_CITY)
skinparam folderBackgroundColor<<FA6 TREE_CITY>> White
@enduml